Command line

This page describes how to integrate Lamp with the command line, as well as what to expect out of it.

Setting up

Prerequisites

  • Java 17 or newer

Adding Lamp dependency

To add Lamp to your project, add the following (depending on your project structure):

<dependencies>
  <!-- Required for all platforms -->
  <dependency>
      <groupId>io.github.revxrsal</groupId>
      <artifactId>lamp.common</artifactId> 
      <version>[VERSION]</version>
  </dependency>

  <!-- CLI module -->
  <dependency>
      <groupId>io.github.revxrsal</groupId>
      <artifactId>lamp.cli</artifactId>
      <version>[VERSION]</version>
  </dependency>  
</dependencies>

Optional: Preserve parameter names

Lamp identifies parameters by their names and uses them to generate relevant command metadata. By default, Java does not preserve parameter names reflectively. You need to add the following to your project:

<plugins>
  <plugin>
    <groupId>org.apache.maven.plugins</groupId>
    <artifactId>maven-compiler-plugin</artifactId>
    <version>3.8.0</version>
    <configuration>
      <compilerArgs>
        <!-- Preserves parameter names -->
        <arg>-parameters</arg>
      </compilerArgs>
    </configuration>
  </plugin>
</plugins>

Supported CLI types

  • java.util.Scanner in place of CommandActor

  • java.io.PrintStream in place of CommandActor

Example

Execute and exit

public final class CLIApp {

    public static void main(String[] args) {
        var lamp = CLILamp.builder()
                .build();
        lamp.register(new PingCommand());
        /* register all other commands here */

        ConsoleActor actor = ActorFactory.defaultFactory().createForStdIo(lamp);
        lamp.dispatch(actor, String.join(" ", args));
    }

    static class PingCommand {

        @Command("ping")
        public void ping(ConsoleActor actor) {
            actor.reply("Pong!");
        }
    }
}

Poll console indefinitely

public final class CLIApp {

    public static void main(String[] args) {
        var lamp = CLILamp.builder()
                .build();
        lamp.register(new PingCommand());
        /* register all other commands here */

        // Call this to continuously read input from the console
        //
        // pollStdin() is CLIVisitors.pollStdin().
        // we use static imports here for brevity.
        lamp.accept(pollStdin());
    }

    static class PingCommand {

        @Command("ping")
        public void ping(ConsoleActor actor) {
            actor.reply("Pong!");
        }
    }
}

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