Sponge

This page describes how to integrate Lamp with Sponge 8+, as well as what to expect out of it.

Setting up

Prerequisites

  • Java 17 or newer

Adding Lamp dependency

To add Lamp to your project, add the following (depending on your project structure):

<dependencies>
  <!-- Required for all platforms -->
  <dependency>
      <groupId>io.github.revxrsal</groupId>
      <artifactId>lamp.common</artifactId> 
      <version>[VERSION]</version>
  </dependency>

  <!-- Sponge module -->
  <dependency>
      <groupId>io.github.revxrsal</groupId>
      <artifactId>lamp.sponge</artifactId>
      <version>[VERSION]</version>
  </dependency>  
</dependencies>

Latest version:

Optional: Preserve parameter names

Lamp identifies parameters by their names and uses them to generate relevant command metadata. By default, Java does not preserve parameter names reflectively. You need to add the following to your project:

<plugins>
  <plugin>
    <groupId>org.apache.maven.plugins</groupId>
    <artifactId>maven-compiler-plugin</artifactId>
    <version>3.8.0</version>
    <configuration>
      <compilerArgs>
        <!-- Preserves parameter names -->
        <arg>-parameters</arg>
      </compilerArgs>
    </configuration>
  </plugin>
</plugins>

Sponge-specific annotations

@CommandPermission

Adds a command permission for the given command

Supported Sponge types

  • org.spongepowered.api.command.CommandCause and its subclasses in place of CommandActor

  • net.kyori.adventure.audience.Audience and its subclasses in place of CommandActor

  • org.spongepowered.api.service.permission.Subject and its subclasses in place of CommandActor

  • org.spongepowered.api.world.server.ServerWorld

  • org.spongepowered.api.entity.living.player.server.ServerPlayer

  • org.spongepowered.api.command.selector.Selector

Example

@Plugin(id = "myplugin", name = "MyPlugin", version = "1.0")
public class MyPlugin {

    @Listener
    private void onConstructPlugin(ConstructPluginEvent event) {
        Lamp<SpongeCommandActor> lamp = SpongeLamp.builder(this).build();
        lamp.register(new MyCommand());
    }

    public class MyCommand {

        @Command("hello")
        @CommandPermission("myplugin.hello")
        public void hello(SpongeCommandActor actor) {
            // Command logic here
        }
    }
}

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